Ship Happens

School project made in collaboration with Rovio. Made in 4 weeks with 3 designers and 4 artists.

What I did and how it went

Platform: Android

Made with: Unity

Genre: Ship based shooter

 

I was responsible for:

– Programming player ship movement and shooting

– Implementation of art assets

– Save and load system

– Upgradeable ships

– Analytics

– Ads

 

I implemented a save/load system and an analytics system using Unity Game Events. The lack of dependencies and flexibility of Unity Game Events makes it easy to hook up custom events/graphics/etc. before, during and after save/load calls.

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